Programming in Lua is the official book about the language, giving a solid base for any programmer who wants to use Lua. Authored by Roberto Ierusalimschy, the chief architect of the language, it covers all aspects of Lua 5 --- from the basics to its API with C --- explaining how to make good use of its features and giving numerous code examples.
Professional XNA Game Programming shows how you can write your very own games for the Xbox 360 platform as well as Windows. Written by a professional game developer and Microsoft DirectX MVP, this unique book feeds the appetite of an audience that is hungry to get started building bleeding-edge 3D games for Xbox 360. It explains all the tools and libraries that are needed to build full-fledged games using the C# programming language